Collection of thoughts, ideas, threads that I’d recommend. Inspired by Patrick Collison’s bookshelf.
Games
- Metaversus: My Substack, which covers play-and-earn games from the ground up.
- Play-to-earn: How gaming’s revolutionary new business model works – Khaled Alroumi – Systems Design of Play-to-Earn games.
- Instant Games – Jon Lai – On unlocking golden ages for games.
- Play-to-earn economies as base layer protocols for games – 1kx’s thesis on Play to Earn extending beyond a single game.
- Spotlight on Aurory.
- Spotlight on Star Atlas.
Economics, Token Design and Money
- The Fundamentals of Game Economy Design [Userwise]
- The Virtual Economy – L’Atelier: Insightful analysis of virtual economies (blockchain, gaming.)
- Money as Tool, Money as Drug
- Virtual Economies: Design and Analysis
- Token Economy: How the Web3 reinvents the Internet
- Token Engineering Commons
On Programming
- What Every CS Major Should Know – Matt Might: What every CS major should know, according to one professor.
- Tech Interview Handbook – Yangshun: Useful resource for, tech interviews.
- Rich Programmer Food – Steve Yegge: Another compiler-related, programming language read. The kind of grizzled, battle-hardened, yet informative voice I’d like to try out in future writing, just for fun. 🙂
- (How to Write a (Lisp) Interpreter (in Python)) – Peter Norvig: This is a clever title, and a read which informed my research thesis — implementing an interpreter for a dialect of Lisp, Bel.
- Paul Graham’s Website, in general: An excellent essayist, and a clear thinker.
- Programming Sucks: Engaging storytelling about how difficult programming can be.
- In defense of blub studies – Ben Kuhn: Why work on the ‘Mundane’.
Long Form (Amazon links)
- Stoner – John Williams: Farmer turns Literature professor. Lives life generally unaware. Heartwarming read. My review here.
- Man’s Search for Meaning – Viktor Frankl: Exposition of meaning centered therapy: Logotherapy.
- Atomic Habits – James Clear: Explanation of what drives habits and how to spend more time achieving what you want to achieve.
- Neuromancer – William Gibson: First cyberpunk novel. Articulation of cyberspace, AI, body modification, etc.
- The Sirens of Titan – Kurt Vonnegut: A wonderful fictional tale on free will, and time travel, and knowing the future…
- Blade Runner: Do Androids Dream of Electric Sheep? – Philip K. Dick: On what it means to be human.
- Ecce Homo: How One Becomes What One Is, Friedrich Nietzsche: On Convalescence, reframing suffering, and achieving great tasks.
Short Stories (free, online)
- Crystal Nights – Greg Egan: Simulation theory.
- Navalmanack – Eric Jorgenson: Twitter-sized wisdom with no context-switching.
Other Media
- FTL: Faster than Light: Fun space roguelite.
- 10 Laws – East Forest: Laws, worth considering. Food for thought.