I’m a game designer. I build consumer AI products and the harnesses behind them. My work spans AI companions, voice interactions, and harness engineering: shaping the context, memory, and behavior around a model.
I co-founded Sonzai Labs, where I worked on Pocket Souls, an AI companion experience, and the Mind Layer, our now open-source memory and personality infrastructure for AI characters and agents.
Before that, I designed game economies at Limit Break, researched and invested at Delphi Digital, and built voice games at Volley (YC W18). I also angel invest, write Metaversus, and publish poems.
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