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Greenruhm: The Music Social Network For Musicians and Fans

Greenruhm: The Music Social Network For Musicians and Fans

2021-10-12

Greenruhm is a music social network, where every post is a digital item that fans can buy, sell, and share with their communities.

technology
The World of Non-Fungible Tokens: The Future of Value

The World of Non-Fungible Tokens: The Future of Value

2021-03-15

Exploring NFTs as digital assets representing ownership on blockchain networks, from Beeple's $69.3M sale to CryptoKitties.

technology
Among Us: A Game Designer's Perspective

Among Us: A Game Designer's Perspective

2020-10-05

Analyzing Among Us from a game design lens - examining its mechanics, historical lineage, and what makes it so successful with 60 million daily players.

game design
Cat and Mouse Games: A Genre (Game Design)

Cat and Mouse Games: A Genre (Game Design)

2020-09-15

Exploring what Cat and Mouse games are, why they work as a game genre, and the challenges in developing them.

game design

On Mastery

2020-05-10

The pursuit of excellence and deliberate practice

philosophy
What I learned from Hacking at Singapore's Largest Student-Run Hackathon

What I learned from Hacking at Singapore's Largest Student-Run Hackathon

2020-01-19

Building smart glasses using computer vision to help visually impaired people recognize emotions at HacknRoll 2020, achieving Top 8 placement.

technology
Hardcore Games, Kundera's Lightness and Choices

Hardcore Games, Kundera's Lightness and Choices

2019-12-24

Games as a philosophical tool for understanding lightness and weight in our lives, through the lens of Kundera and Nietzsche.

philosophy
On Enterprise Blockchain and Education: The Lemons Problem

On Enterprise Blockchain and Education: The Lemons Problem

2019-09-24

Exploring the gap between blockchain's perceived importance and public understanding of its practical applications beyond cryptocurrency.

technology
Book Review: Stoner, John Williams

Book Review: Stoner, John Williams

2019-05-07

A reflection on John Williams' novel about a literature professor's ordinary existence and the question of living a good life.

philosophy
Video Games: Grace, Diablo Immortal and Monetization

Video Games: Grace, Diablo Immortal and Monetization

2018-11-16

On nostalgia, monetization, and the soul of gaming

game design

Game designer, writer, and poet. Currently building at Sonzai Labs. Previously at Limit Break, Delphi Digital.

© 2026 Ryan Foo